Dragon Age Central

This is a convenient way to view and search through all developer posts in the official Dragon Age: Origins forum, created for the release of the game. The old version of Dragon Age Central lets you search the original pre-release forums.

Search:
(clear form)
- currently displaying all posts -

Forum posts were made by game developers. Please do not take posts out of context. While these individuals will have special insight into certain game-related questions, they are by no means the final authority. Please read the full topic and all its replies before forming an opinion. Remember, all things are subject to change.


-{ August 2010 }-
General Discussion | Stanley Woo | Mon Aug 9 08:06:14 2010
Why does 1.04 fix nothing?

Please post technical issues to the appropriate Dragon Age tech support forum. THank you.



End of line.
Toolset Scripting | Craig Graff | Sun Aug 8 09:00:04 2010
Making an NPC hover

That works. So does SetPhysicsController(oBoss, FALSE);
Toolset Scripting | DavidSims | Fri Aug 6 19:47:04 2010
See/Modify Area Tag?

An area's tag is the same as it's resource.
Toolset Scripting | DavidSims | Fri Aug 6 17:15:04 2010
Faking combat (or hiding names/target circles)

The standard combat ai automaticaly sets creature to be interactive every time a combat action is taken. It's done through scripting, so it can be avoided.



If you don't mind overriding core scripts, you could open ai_main_h_2 and comment out line 375 and recompile rules_core. That would disable the fail safe on all creature, and there's a chance that could break the main campaign somewhere, but it should work in a custom module.



The more local solution is to set CUSTOM_AI_ACTIVE on the creature to 1, and then in the creatures script use the event EVENT_TYPE_HANDLE_CUSTOM_AI to determine who to attack. If you don't want to write your own ai, the function AI_DetermineCombatRound_Light will pick a target and do a basic attack.
News and Announcements | Victor Wachter | Fri Aug 6 19:30:13 2010
Golems of Amgarrak Wiki Updates

August 6, 2010: In the latest Wiki update on the Golems of Amgarrak, we explore House Dolvish's attempts to rediscover the secret of Caridin's golems. Their obsession drove the clan into obscurity, but with strange new golems appearing in the Deep Roads, could they rise to prominence one more? Click here to learn more!
Technical Support (Xbox 360) | Victor Wachter | Thu Aug 5 23:10:04 2010
Does anyone from Bioware actually read this sub-Forum? It seems they don't :(

We do actually read the forums, but since few of are tech support reps, we refer you to EA's customer service in the sticky at the top of this forum: http://social.bioware.com/forum/1/topic/67/index/232931



And I did get your PM and am not ignoring it. But I also don't have an answer for it yet.
News and Announcements | Victor Wachter | Wed Aug 4 19:00:13 2010
Golems of Amgarrak Wiki Updates

August 4, 2010: The latest Golems of Amgarrak wiki update covers Caridin and Golems. Learn the history of the Legion of Steel, the all golem battallion which was lost when it was sent into the Deep Roads to reclaim the Paragon Caridin and his secrets.
Technical Support (PC) | Nathan Willis | Wed Aug 4 18:15:16 2010
BSOD on install of DA:O

Hi Rune_13, blue screens of death are usually core system software or hardware related. Providing your computer doesn't reboot immediately, the BSOD itself should provide you with information that can help you diagnose your problem. In your system control panel, under the advanced tab, and under Startup and Recovery settings, you can un-check the "Automatically Reboot" option and that may give you a bit of a longer look at your BSOD.

Here's an example of a Windows XP BSOD: en.wikipedia.org/wiki/File:Windows_XP_BSOD.png

As you can see, there's stop information - a.k.a. a bug check code, and sometimes (but not always) it also references a specific system file related to the error. Here's a list from microsoft of the various bug check codes: msdn.microsoft.com/en-us/library/ff542347.aspx

By way of example, the bug check in the example I listed you can find on the microsoft page at 0x50.

This is a lot of information to sift through, but that is by far the best way to accurately diagnose your problem. My only caution would be that this is not an exact science by any means in that excessive system heat and overclocking can cause BSOD's that are unrelated to those problems, among many other things.

Good luck!

edit: to make the links work.
Technical Support (Xbox 360) | Victor Wachter | Tue Aug 3 15:15:03 2010
Xbox 360 Patch 1.03 Rollback (July 22, 2010)

And for another update, we've heard from Microsoft that the new version of the patch has passed certification and we believe that the issue affecting certain console models has been resolved. We're scheduling its release and I hope to let you know today or tomorrow when to expect it.
Technical Support (PS3) | Victor Wachter | Tue Aug 3 20:00:06 2010
DA Patch 1.04

How's this for you? :)

Yes, the patch was released early this morning (yay!). Sorry for not giving a heads up earlier, but at least we hope this helps resolve some issues and improves the game for you.

News and Announcements | Victor Wachter | Tue Aug 3 19:15:12 2010
PS3 Patch 1.04 Released! (8/3/2010)

The Dragon Age Origins patch .104 has been released for PlayStation 3 in both North America and Europe and is available for download on the PlayStation network. Details on the patch contents can be found on the patch page.

The Xbox 360 version of patch 1.04 has passed certification and we are currently working with Microsoft to schedule its release.

Thanks for playing Dragon Age. We hope this patch offers an improved gameplay experience for you!
General Discussion | Stanley Woo | Tue Aug 3 17:30:18 2010
Serbian names in DA:O

I am learning so much! :)
News and Announcements | Victor Wachter | Wed Aug 4 00:00:13 2010
Golems of Amgarrak Wiki Updates

The Wiki has been updated with another member of House Dace!

August 3, 2010: Brogan Dace, a warrior as solid and dependable as stone, has gone missing in the Deep Roads. What was the goal of the mysterious expedition that led to his disappearance? Find out in the upcoming DLC Golems of Amgarrak!
Toolset Scripting | Craig Graff | Tue Aug 3 16:30:04 2010
Gift Mechanics

3) Approval_GetFollowerIndex in approval_h.nss. This isn't really a problem for stand-alone mods, but for addins to the main campaign it can be troublesome.
Technical Support (Xbox 360) | Victor Wachter | Tue Aug 3 01:30:03 2010
Xbox 360 Patch 1.03 Rollback (July 22, 2010)

As an update, Microsoft is finishing their testing and certification and we are hoping to hear from them soon. If everything checks out ok (and for the moment, we believe it will), we'll re-release this week.